What inspired me the most for this concept was the fact that the game is meant to be designed for children aged between 7-10 and inform them about sustainability of some sort. When I was that age, the only sustainability I really knew about was the environental side of things. From there I wanted to base my character design on saving one aspect of the environment. And the one that appealed to me the most was water because it is something that all children can help to save in a small way.
As for what my character will be doing I have thought of maybe creating a game in which my chosen droplet character has to go around and jump on taps that have been left on. By jumping on them the droplet would be turning them off and saving water.
For environment I could have it outside and have hoses that have been left on, or I could base the environment inside I home and the droplet would have to turn off taps in the house.
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